Mickey Mouse is the icon for a corporate media empire (a body without organs, as described by Deleuze), while doubling as a symbol of Walt’s eternal child. This dichotomy is manifest in The Match’s fragmented subjects; part man and part mouse.
The boxing match is a disjointed theater that plays with notions of difference and repetition. The jabbing is monotonous, yet inconsistent. The looped punching pattern is subtly different from exchange to exchange. The fighting structure is echoed in the music. Each measure of music is arranged in a serial format, but each measure has tonal shifts and varied notes. The soundtrack is a dreamy loop sampled from the electronic musician Aphex Twin. Aphex Twin’s structural approach to music can be analogized to Warhol’s photo silk-screen series paintings - a serial process complicated by slight variations from canvas to canvas (in painting) or measure to measure (in musical composition).
The Mickey Mouse sparring is machine-like, but the exchanges do not repeat as loops. A perfect looping structure is only possible through a mechanical sampling process. The punching is varied. The video highlights the fragility and awkwardness of hand combat when subjected to the rules of simple machines: a single pivot step, straight jab, and a block. The drama of boxing is absent in The Match’s Mickey Mouse game.